Notice how the 2.12 release never really happened, and 3.0 came out about 6 months later than usual? A lot of that delay was caused by a vigorous search for a weird bug. Multi-threaded buildworlds would crash, seemingly randomly and rarely. It turns out we have confirmation from AMD that it is, indeed, a CPU hardware bug.
[...] Dillon’s CPU bug hunt has scattered its way across various news sites, some more accurate than others. He’s [...]