OSBR, roguelikes


I’m going to mesh together two unrelated items in this post:

The April OSBR is out, with this issue being a focus on Open APIs.

The newest @Play column covers winners of the 7DRL, or “7 Day Roguelike” contest, where contestants build a new roguelike game in a week.  There are some real oddities, like Decimation.  I’m not sure how many of these will build on DragonFly, darnit.

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